06-18-2010, 11:31 AM
(This post was last modified: 06-18-2010, 12:25 PM by gabrielwoj.)
(06-18-2010, 11:21 AM)Kyleglor Wrote:(06-18-2010, 11:12 AM)gabrielwoj Wrote:(06-18-2010, 10:45 AM)Kyleglor Wrote: Your wellcome
Also a tip for when using rice is to rename your current dump folder so a new one can be created and then turn on the dump option right before the textures you want are about to load. In smash bros case turn it on towards the end of the credits. then all the dump folder wont be full off stuff you dont need (there will be a few that arnt part of the congrats screen.) then let the congrats screen fully load and dont forget to pause the emulation so no new textures are dumped.
Side note: i beileve that if you activate dump textures while the textures are already loaded it will not catch them all thats why i said click before the desired ones load.
When you make luigi, it was all set? Or is the mini images? (300x3 every part)...
Also, I use Debug Code for run loading's...
Like:
There are 4 characters to choose on Debug Menu, may if I change, and go "Congra" with the 1st player selected and others, will may receive to the files...
Yes they show up in 300x3 exept for the ceter one which i beileve is 300x2 i keep them seperated when figureing out positioning. ive just been using the code to start on master hand that way i dont have to play through the whole thing. I havnt tried to use debug just becuase im to lazy.
Okay...
I will rip too the menus, I found out...
I will not make nothing today...!
FUC**** WINDOWS 7 is getting dinied, and I'M the adminstrator...
Take a look:
I disabled the texture dump to files, I change the plugin, I exit project, and nothing works!