06-23-2010, 12:26 PM
(This post was last modified: 06-23-2010, 02:35 PM by Yawackhary.)
Added:
Psycho World (Master System)
Playable Characters
This sprite rip actually has a little story and how I managed to be involved with it.
First off Miss wanted to do a sprite rip of a game, she chose this one I have no clue why and was originally going to use Kega Fusion. However the original sprite before starting the sheet was blurry and resized so I told her to use MEKA since the sprites wouldn't get resized and had a background remover (well I could have told her about TileMolester but it would have been a bit too complex for a beginner). So she ended up using it and managed to do most of the sprites while I was telling her some of the poses she wouldn't have got without help. Then she didn't really want to do anymore plus she felt a bit nervous so I ended up doing the last couple of poses (via TileMolester), the palettes, the icon and even the credit tag thing. I would say that it was 50/50 though.
Psycho World (Master System)
Playable Characters
This sprite rip actually has a little story and how I managed to be involved with it.
First off Miss wanted to do a sprite rip of a game, she chose this one I have no clue why and was originally going to use Kega Fusion. However the original sprite before starting the sheet was blurry and resized so I told her to use MEKA since the sprites wouldn't get resized and had a background remover (well I could have told her about TileMolester but it would have been a bit too complex for a beginner). So she ended up using it and managed to do most of the sprites while I was telling her some of the poses she wouldn't have got without help. Then she didn't really want to do anymore plus she felt a bit nervous so I ended up doing the last couple of poses (via TileMolester), the palettes, the icon and even the credit tag thing. I would say that it was 50/50 though.