06-24-2010, 08:46 AM
(06-24-2010, 06:27 AM)GrooveMan.exe Wrote: The mechanics and everything are really sound but
The sprite style clashing is really annoying and honestly sort of ugly.
It wouldn't be so bad if the content within a level (or better yet within a world) was on a unified style, but some of the levels really do feel like you just offloaded a load of random graphics in at once and called it a day. The pseudo 3D of DKC sprites don't work with flat Mario BGs, and Metal Slug cars stick out next to Mario blocks and photorealistic backgrounds.
1) It gives it more of a "fusiony" feel where something from one universe was lifted and put in another universe
2) We really dont have anywhere near enough spriters to sprite everything in one style, it would waste a lot of time and would be a ton of work on the few spriters we have.
Trust me, the clashing has been mentioned by a LOT of people, but its simply easier on the devs to just use graphics from their representative games.