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[FANGAME][IDEA] - Legend of Zelda: Oracle of Colors
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The Oracle of Colors. The idea was inspired by the original game plan for Mystical Seed of Wisdom, which became the Oracle of Ages after adopting the game plan of Mystical Seed of Courage, which was CANCELED!

Since Seasons had some aspects of the original Legend of Zelda, but Ages was original, and what I have for Secrets is looking to also be original, then I was thinking that this should have some aspects of Zelda II - Adventure of Link.

This is what I have so far:

The Story(attempted to be like the stories in the US handbooks):
Finding himself waking up on the ground in an unknown forest, Link heard a strange chant in the distance. After roaming the forest towards the sound for some time, Link found himself in a small clearing.
In the center of the clearing, Link could see a group of people gathered around a young woman. The woman was standing in front of a crystal ball with her eyes closed, chanting in a strange language.
One of the people looked up and turned towards Link. "Come, have your fortune read by the seer, Tarsi."
Reluctantly, Link was dragged in front of the woman. She opened her eyes. "I see a great journey, with perilous tasks, in your near future."
Another person then entered the clearing. The strange boy approached the group.
A young girl approached him. "Would you like to have your fortune read?"
Ignoring the girl's request, he walked directly towards Tarsi.
"Playing as a mere fortune teller will not hide your true identity, Tarsi, Oracle of Colors."
The sky was suddenly dark and the boy's form change to that of a man covered by a cloak.
"At least, not from me, Xertas, Magician of Chaos!"
A watch dropped from his sleeve as he raised his arm, swinging in front of Tarsi's face.
"Obey me, Oracle of Colors!"
Tarsi's eyes glazed over. "Yes, Master," she said in a monotone voice.
Xertas then lifted his cloak, and Link charged towards him. Just before Link reached him, Xertas wrapped his cloak around himself and Tarsi, and disappeared. His voice was heard, "Prepare, people of Passacen, to be driven to madness!"
Everything then changed, colors were warped across the land. Fires burned blue and cold, forests became red and dry, many regions even drained of their colors.
Soon people would become delirious and crazy, some unable to form sentences. Xertas's plan for mania across the land was beginning.
Will Link be able to restore the colors, save Tarsi, and defeat the Magician of Chaos?
Such is the quest Link must now undertake.




People:
Link(Not done)
Tarsi(New Oracle/DONE?)

Dungeon Names:
Dungeon 1 - Scorched Ruins(Fire)
Dungeon 2 - Jumper's Cliff(?)
Dungeon 3 - Sealed Tower(?)
Dungeon 4 - Overgrown Forest(Plant/grass)
Dungeon 5 - Scepter Dungeon(Ice)
Dungeon 6 - Sunken Dungeon(Water)
Dungeon 7 - Ghoul's Realm(Ghost/Dark)
Dungeon 8 - Ancient Palace(Light/Holy)

Items(In the order you will probably get them:
Lv. 1 Wooden Sword
Lv. 1 Wooden Shield
Bombs
Dungeon 1 - Lv. 1 Hammer
Seed Satchel
Ember Seeds
Orb of Colors(The item like the Rod of Seasons and Harp of Ages, but the locations of "Source of Light"(Like stumps in Oracle of Seasons) change with the color, making it impossible to undo the change without going to the current color's "Source of Light")
Power of Inversion(Changes Red to Green and Blue to Yellow, and vise-versa, but does nothing to colorless areas.)
Mystery Seeds
Dimitri's Flute(If you choose Dimitri, gotten by winning from the mini-game yet to be thought of)
Dungeon 2 - Lv. 1 Roc's Feather
Lv. 1 Shovel
Ricky's Flute(If you choose Ricky, bought from the shop)
Dungeon 3 - Cane of Byrna(used as the item that launches seeds)
Moosh's Flute(If you don't choose the other two by this time)
Pegasus Seeds
Gale Seeds
Power of Draining(Drains colored areas and makes colorless areas the original color for the region)
Dungeon 4 - Power Bracelet
Dungeon 5 - Ice Rod(Makes paths only on certain places of water, long range movement item)
Scent Seeds
Power of Rotation(Needs better name, changes colors Red-Yellow-Green-Blue-Red, does nothing to colorless regions)
Lv. 2 Noble Sword(If you have completed the trade sequence)
Dungeon 6 - Lv. 2 Magic Hammer(Hurts more and smashes steel blocks)
Lv. 2 Iron Shield(If you can find the way to get it at this time)
Dungeon 7 - Lv. 2 Roc's Boots(High Jump)
Dungeon 8 - Lv. 2 Golden Shovel(Digs through tighter packed dirt blocks and less likely to dig up enemies from ground)

Mini-Bosses:
Dungeon 1 - Lizalfos(AoL)
Dungeon 2 -
Dungeon 3 -
Dungeon 4 -
Dungeon 5 -
Dungeon 6 - Vire
Dungeon 7 -
Dungeon 8 - Red Stalfos(Fighting instead of magic like in OoA)

Bosses:
Dungeon 1 - Gooma(AoL)
Dungeon 2 - Helmethead(AoL)
Dungeon 3 - Horsehead(AoL)
Dungeon 4 - New
Dungeon 5 - Thunderbird(AoL)
Dungeon 6 - Rebonack(AoL)
Dungeon 7 - Carock(AoL)
Dungeon 8 - New
Final Boss - Xertas (New)

Essence of Light:
Dungeon 1 - Column of Fire
Dungeon 2 - Magma Stone
Dungeon 3 - Shining Day
Dungeon 4 - Mossy Soil
Dungeon 5 - Fallen Snow
Dungeon 6 - Shimmering Pond
Dungeon 7 - Demon's Eye
Dungeon 8 - Radiant Crystal


I need help and ideas, so feel free to comment or e-mail me.
This can also be found on ZFGC.
my current project
[Image: oracle_of_secrets_title_screen_by_oracleofx-d3blj96.png]
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[FANGAME][IDEA] - Legend of Zelda: Oracle of Colors - by oracleofx - 06-24-2010, 05:24 PM

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