06-25-2010, 05:47 PM
(06-12-2010, 08:05 PM)LieutenantPie Wrote: I have an awesome idea!
If you are ripping the levels as OBJ files, it would be epic if you put all of the objects (rocks, trees, ect.) in the same OBJ file and connected all of the levels so it's like the entire game in one big OBJ. If someone put that in Mario 64 with the textures and everything, then it would be like Mario is in Spirit Tracks! Also, if there are ways to rip things that aren't secrets (like N64 and Wii and stuff) that can be done using only a computer, then I would be happy to learn how to.
Well if you think about it, its a bit unrealistic to ask that. I mean to manually place EVERY object is a bit much to ask considering you'd have to go ingame to find the positions of all those objects ingame in sections (since you can't see the whole level at once.) and then place all of those objects in the scene manually.
No its a lot easier to rip the level normally and have the end user add in what they like especially considering if someone DIDN'T want the objects there it would be a lot of trouble removing them more thann likely. Its much better to just rip them separately.
As for Wii models etc. being ripped through secret methods? Well nobody has really asked too much about ripping them and I haven't gotten around to adding how to rip them to the game specific ripping thread yet. If you want to ask in another thread about it you can and I'll try to answer as best I can, but I'd like to avoid derailing this thread.