07-01-2010, 05:06 PM
I just don't see his idle motion working well when it comes to attacks, What I am saying is, I just don't see him spinning in his idle, then smoothly attacking (like smash attacks), it will look too...crappy... maybe we should change his idle, so then that way, he will flow into his attacks more easily than spinning around in place and randomly have his side be come out of no-where when he is facing the opposite direction that the player controlling him used it in. Maybe have a second idle where he spins a little, then comes back into the other?