07-03-2010, 02:53 PM
i kinda worded that wrong. its not like the tip of the hood doesnt cover the chin, is that the lightsource is always placed so it would cover the top of the head.
but the sprite you have has no neck at all, since the chin is literally conected to his torax giving the impresion that he has no heck at all. now, i know the effect of his face being half covered by the shadows is caused due his head being tilted foward, but in your sprite there is no neck at all, the head was rotated over its own axis instead of rotating from the point where it connects with the neck, hence why when looking at it it looks as if the face was an extension of the chest. the chin casts a shadow over the chest, just like the hood's tip cast a shadow over the face.
but the sprite you have has no neck at all, since the chin is literally conected to his torax giving the impresion that he has no heck at all. now, i know the effect of his face being half covered by the shadows is caused due his head being tilted foward, but in your sprite there is no neck at all, the head was rotated over its own axis instead of rotating from the point where it connects with the neck, hence why when looking at it it looks as if the face was an extension of the chest. the chin casts a shadow over the chest, just like the hood's tip cast a shadow over the face.