07-12-2010, 10:20 PM
Symphony of the Night is a pretty good game but has a whole bunch of weird design choices compared to every game after that, and the difficulty curves up and down like a motherfucker for absolutely no reason, and a lot of the bosses are really easy (with one notable exception) while regular enemies will have you pulling your hair out at how badly they're designed (the minotaur. fuck the minotaur.)
SoTN also uses a spell system that has you doing overly elaborate button combos, but the game doesn't tell you that you know all these spells from the start and then it asks you to pay to learn them. It's kinda lame.
(the DS castlevanias are objectively better in every way, also)
SoTN also uses a spell system that has you doing overly elaborate button combos, but the game doesn't tell you that you know all these spells from the start and then it asks you to pay to learn them. It's kinda lame.
(the DS castlevanias are objectively better in every way, also)