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Monster Hunter, Inuyahsa, cutomes...ect.
#11
they all rely on somethign as basic as "the more spikes i can fit into a monster, the more agressive it will look".

they all look bland also cause of the poor shading that makes them all look like drawn with crayons, killing any intimidating mood these creatures could have. seems like you have a fetish for exposed organs and all sorts of tentacles, wich would explain how everything looks exactly the same.

you just dont know how the shade stuff at all. just go ahead and study some shading tutorials, study other sprites and when you feel like asking for feedback on a piece you're making, go ahead and post it here. for now, and expecting this to be extremely redundant since nothing of what you have posted so far is going to be changed, i'm closing this.
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RE: Monster Hunter, Inuyahsa, cutomes...ect. - by Cobalt Blue - 07-18-2010, 09:27 PM

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