09-09-2008, 02:00 PM
Ton, I'd love to agree with you.
But Peach hardly said a word during the adventure, and Geno was really just there to tell Mario and co to collect the Star Pieces. Bowser and Mallow were GREAT characters, but Peach and Geno really do fall flat. I could even write out Peach from even being a party member, she's that unimportant in the general story.
But I did love Super Mario RPG. The supporting cast are amazing, and even Geno's like-able to a certain extent. I just find that Thousand Year Door's world was bigger, the supporting cast (Bowser, Crump, Doopliss and gang) are just a tad more like able, and the party members didn't suck horribly like in the original Paper Mario (while Kooper just kinda joined, Koops was fighting to get stronger, Goombella eventually falls for Mario, Captain Bobbery's backstory.)
I'll probably always prefer the TYD Battle system. Not because MaRPGio's is bad, but because MaRPGio's is...too basic. The Badge System in Paper Mario TYD allowed for tons of different attacks, allowing customization. MaRPGio's battle system had special attacks, yes. But some of them kinda sucked (Mario didn't need an Ultra Jump/Flame, give him something more unique, and Bowser's...>>). And using Peach made the game somewhat broken, especially with the Lazy Shell Armour.
But even with those complaints, MaRPGio's probably one of the best games on Wii in general right now. It's filled with sidequests, secrets, and an awesome art style. I loved my time with it, and I'm definitely not done with this gem. No matter how many awesome WiiWare games come out, MaRPGio's never leaving my system. And my new found hype for it will only continue to hope for a sequel someday.
But Peach hardly said a word during the adventure, and Geno was really just there to tell Mario and co to collect the Star Pieces. Bowser and Mallow were GREAT characters, but Peach and Geno really do fall flat. I could even write out Peach from even being a party member, she's that unimportant in the general story.
But I did love Super Mario RPG. The supporting cast are amazing, and even Geno's like-able to a certain extent. I just find that Thousand Year Door's world was bigger, the supporting cast (Bowser, Crump, Doopliss and gang) are just a tad more like able, and the party members didn't suck horribly like in the original Paper Mario (while Kooper just kinda joined, Koops was fighting to get stronger, Goombella eventually falls for Mario, Captain Bobbery's backstory.)
I'll probably always prefer the TYD Battle system. Not because MaRPGio's is bad, but because MaRPGio's is...too basic. The Badge System in Paper Mario TYD allowed for tons of different attacks, allowing customization. MaRPGio's battle system had special attacks, yes. But some of them kinda sucked (Mario didn't need an Ultra Jump/Flame, give him something more unique, and Bowser's...>>). And using Peach made the game somewhat broken, especially with the Lazy Shell Armour.
But even with those complaints, MaRPGio's probably one of the best games on Wii in general right now. It's filled with sidequests, secrets, and an awesome art style. I loved my time with it, and I'm definitely not done with this gem. No matter how many awesome WiiWare games come out, MaRPGio's never leaving my system. And my new found hype for it will only continue to hope for a sequel someday.