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Dragon Quest IX - Backgrounds and GUI
#5
I apologize then. I figured the game ran at the normal resolution for a NDS game. I used the same method with another submission and it was fine. Also, the resized items shouldn't have been included, I know that now.

Quote:All of the resized menu items and the equipment menu background are ripped incorrectly

Nah, the equipment menu is comprised of multiple layers which when they exist are usually kept seperate but near eachother as I've seen on this and other sites. Again, the resized menu items are indeed incorrect.

Quote:ripping a single floor of the Observatory is pretty much pointless on its own.

I had it included to show the size of a default map. Plenty of rips on this site include sample text/images for GUI and then show it blank so that people can see the size relation of items.

Anyway, like I said you can put it under custom sprites or not use them or whatever, it's completely fine. There's no reason for us to get into an argument in this thread, it's not a big deal.

I do appreciate the drive for perfection though, it made this a quality source for sprite rips.
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Dragon Quest IX - Backgrounds and GUI - by Grim - 07-22-2010, 04:38 AM
RE: Dragon Quest IX - Backgrounds and GUI - by Grim - 07-22-2010, 10:29 PM

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