07-28-2010, 11:26 AM
30-minute doodal
tried a larger size than i'm used to. at this size, it's harder to blend because most of the time i don't know how the hell to fill all those large areas of color (for example, i dunno wtf is up with his forehead). but it helps to imagine a lightsource, and think in 3d. and think of the material you're shading. this straightforward shading is usually for lead or clay.
another note about shadows: the farther away a shaded area is from the object that cast it, the softer it becomes. like the area below his nose (which looks too much like a nose, and not a mask). keep this in mind when blending.
tried a larger size than i'm used to. at this size, it's harder to blend because most of the time i don't know how the hell to fill all those large areas of color (for example, i dunno wtf is up with his forehead). but it helps to imagine a lightsource, and think in 3d. and think of the material you're shading. this straightforward shading is usually for lead or clay.
another note about shadows: the farther away a shaded area is from the object that cast it, the softer it becomes. like the area below his nose (which looks too much like a nose, and not a mask). keep this in mind when blending.