07-28-2010, 01:52 PM
So it's a break in monotony if it's something you like and a "random and meaningless assortment of events and things" if you don't.
It's literally a difference of opinion and nothing more. Cait Sith's and Yang's sacrifices are pretty much the same idea. You're supposed to think one of your party members has died. FF4 just lets you believe it for a bit longer. "QUICK, HERE'S A PROBLEM - OH, I'LL RESOLVE IT" could easily be used in both instances.
EDIT: Wait, so FF7, the game where several of the characters don't know their own origins, backstories are confused as part of the plot, a couple party members hide who they are from you until they are allowed to have backstories, and a lead character is killed for being who she is is a story about how "to deal with the hand you've been dealt"? Nobody does that. They all realize what they've been dealt and try to change it. If they didn't there would be no growth at all for anyone. Midgar would be oppressed forever.
It's literally a difference of opinion and nothing more. Cait Sith's and Yang's sacrifices are pretty much the same idea. You're supposed to think one of your party members has died. FF4 just lets you believe it for a bit longer. "QUICK, HERE'S A PROBLEM - OH, I'LL RESOLVE IT" could easily be used in both instances.
EDIT: Wait, so FF7, the game where several of the characters don't know their own origins, backstories are confused as part of the plot, a couple party members hide who they are from you until they are allowed to have backstories, and a lead character is killed for being who she is is a story about how "to deal with the hand you've been dealt"? Nobody does that. They all realize what they've been dealt and try to change it. If they didn't there would be no growth at all for anyone. Midgar would be oppressed forever.