07-30-2010, 06:12 PM
The Spellbinder Keyblade legitimately broke the game for about 2/3 of the storyline, since you were actually able to cast spells wantonly; dealing far more damage on average and easily hitting blocking or airborne foes. Couple it with MP Rage, and you basically get a Cure whenever the fuck you liked.
And then the game starts throwing Seraph heartless at you which resist most magic, ABSORB Thunder damage, and occasionally split off a clone with FULL HEALTH if you leave it alone for too long. At that point Physical attack power kicked ass; but you can't change Keyblades mid-battle; so my first encounter with them dragged the fight out for a good 10 minutes.
And then the game starts throwing Seraph heartless at you which resist most magic, ABSORB Thunder damage, and occasionally split off a clone with FULL HEALTH if you leave it alone for too long. At that point Physical attack power kicked ass; but you can't change Keyblades mid-battle; so my first encounter with them dragged the fight out for a good 10 minutes.