08-07-2010, 06:33 PM
Ugh, I wouldn't want it to be a straight-up shooter, that would entirely ruin the point.
Mostly because not everyone would be trained to combat mental intruders, and not everyone who would be would spawn SWAT by default. A lot of people would bury vital information deeper if threatened directly (which kind of came up in the movie's opening, and didn't apply to the main heist since Extraction wasn't a factor).
I would picture the 3rd Person shooter elements being the *engine* for the game, and the types of dream manipulation and/or the psyches you're messing around in decide on gameplay elements. There'll be some heists that can only be completed without firing a single weapon.
Example: The Target in question is an extreme pacifist, but is often tortured with nightmares about war. Therapy and legit dream manipulators have taught him to cope with it - anyone who pulls a weapon in his dream will alert him to the fact that he's having a nightmare and the offender is automatically vaporised by his dream security (Awareness Gauge fills all the way, or very near to Max.). Multiple setpieces will try to entice you to pulling a weapon to solve an obstacle, but you have to find a way through by other means.
Mostly because not everyone would be trained to combat mental intruders, and not everyone who would be would spawn SWAT by default. A lot of people would bury vital information deeper if threatened directly (which kind of came up in the movie's opening, and didn't apply to the main heist since Extraction wasn't a factor).
I would picture the 3rd Person shooter elements being the *engine* for the game, and the types of dream manipulation and/or the psyches you're messing around in decide on gameplay elements. There'll be some heists that can only be completed without firing a single weapon.
Example: The Target in question is an extreme pacifist, but is often tortured with nightmares about war. Therapy and legit dream manipulators have taught him to cope with it - anyone who pulls a weapon in his dream will alert him to the fact that he's having a nightmare and the offender is automatically vaporised by his dream security (Awareness Gauge fills all the way, or very near to Max.). Multiple setpieces will try to entice you to pulling a weapon to solve an obstacle, but you have to find a way through by other means.