08-07-2010, 10:04 PM
I tested both savefiles, the palettes are not very nice.
- Tilesets:
Position 497-500, 16 steps-grid, each part of the tileset has their own colours. It's not possible to trigger one palette and get the whole set. You have to get the colour for each texture block/object like in Alundra, it's very annoying.
- Charsets:
They are all splitted up and it seems (I'm not sure) that one sprite set needs two palettes:
http://img824.imageshack.us/img824/5890/snag1008.png
palette for bracelet, skin.
http://img829.imageshack.us/img829/2838/snag1007.png
palette for suit.
http://a.imageshack.us/img405/9515/snag1010.png
complete fighter
All in all, it's really bad and would be very time consuming to rip. If you really want it, you can have a tutorial:
http://www.spriters-resource.com/communi...#pid278464
- Tilesets:
Position 497-500, 16 steps-grid, each part of the tileset has their own colours. It's not possible to trigger one palette and get the whole set. You have to get the colour for each texture block/object like in Alundra, it's very annoying.
- Charsets:
They are all splitted up and it seems (I'm not sure) that one sprite set needs two palettes:
http://img824.imageshack.us/img824/5890/snag1008.png
palette for bracelet, skin.
http://img829.imageshack.us/img829/2838/snag1007.png
palette for suit.
http://a.imageshack.us/img405/9515/snag1010.png
complete fighter
All in all, it's really bad and would be very time consuming to rip. If you really want it, you can have a tutorial:
http://www.spriters-resource.com/communi...#pid278464