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Monday Night Combat
#14
that sucks, man : (



but yeah, it's gameplay feels more like Conker: Live and Reloaded (good thing, since old X-Box LIVE is no longer active and you can't play that wonderful game anymore), but it's got elements like Smash TV in the fact that you're fighting alongside waves upon waves of robots to defeat the enemy and THEIR waves upon waves of robots.



Also the Italian Engineer plays more like the TF2 Medic. Except he can sap health off of people. And hack turrets.

Did I mention every class can set up turrets? So it's also got Castle Defense elements too!!
(again, not a bad thing)
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???

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Messages In This Thread
Monday Night Combat - by Marth - 07-11-2010, 01:18 AM
RE: Monday Night Combat - by DioShiba - 07-11-2010, 08:11 AM
RE: Monday Night Combat - by Rosencrantz - 07-11-2010, 12:30 PM
RE: Monday Night Combat - by Keychain - 07-11-2010, 12:43 PM
RE: Monday Night Combat - by Rosencrantz - 07-11-2010, 01:08 PM
RE: Monday Night Combat - by DioShiba - 07-11-2010, 02:09 PM
RE: Monday Night Combat - by Cobalt Blue - 07-12-2010, 10:00 AM
RE: Monday Night Combat - by Rosencrantz - 07-12-2010, 11:40 AM
RE: Monday Night Combat - by Rosencrantz - 08-11-2010, 06:27 PM
RE: Monday Night Combat - by Marth - 08-11-2010, 07:36 PM
RE: Monday Night Combat - by Rosencrantz - 08-12-2010, 10:34 AM
RE: Monday Night Combat - by Gwen - 08-11-2010, 08:36 PM
RE: Monday Night Combat - by DioShiba - 08-12-2010, 12:29 PM
RE: Monday Night Combat - by Rosencrantz - 08-12-2010, 12:53 PM
RE: Monday Night Combat - by Gwen - 08-12-2010, 01:28 PM
RE: Monday Night Combat - by Marth - 08-12-2010, 01:35 PM
RE: Monday Night Combat - by a babyass man - 08-12-2010, 06:53 PM
RE: Monday Night Combat - by Cobalt Blue - 08-12-2010, 09:06 PM

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