08-15-2010, 02:34 PM
(08-15-2010, 01:42 PM)Barubary Wrote:(08-15-2010, 12:57 PM)Zeemis Wrote: I have a few relevant questions for ya.I got the files from the wad file using several tools present in a package I found somewhere. Most notably a wad unpacker (by BlaZe) and u8extr (by Gally). I'd prefer not to upload these tools, but this information should be enough to find them. (my versions are probably outdated anyway)
How did you open the ".f4dat" files, better yet how did you rip them from the wad file that is FFIV TAY?
It seems you have both plugins you linked me to already in TiledGGD, how can I use the binding code you show above exactly?
Afterwards however, I still had to unpack several archives myself. Luckily, the format of the archives was not very difficult to figure out. Unfortunately the unpacker for those files are not of the user-friendly type, so I will not provide these. The unpacked files should suffice however, as those files are as low in the file tree as I could get.
If the plugins were already present, the bindings should already have been applied as well. Just drag&drop the .f4dat files into TiledGGD to open them (or use the menu of course).
'Found this by Googleing "u8extr". Is this a fairly good tutorial, possibly the one you followed?
Also, would it be too much trouble to just upload the .f4dat files? @_@
If it is, I'll just do this.