(08-17-2010, 03:41 PM)Track Eleven Wrote: I was going to explain why you're retarded with a huge text wall, but instead I'll just say this: Stop taking what I said out of context to make it look like you're winning when you know damn well what I was talking about.
done w/ this thread, peace
I'm not taking it out of context and trying to make it look like I'm winning. I'm trying to have a serious debate about sprite theory. Why should things not have the same lightsource? Why not top down?
You seem to respond with nothing but "You're retarded" etc., while I'm seriously trying to expand my knowledge.
I'm prepared to accept that the sprite is bad. I just want to know why it's bad, rather than just: "don't use a top down lightsource". I would like to know WHY I shouldn't use a top down lightsource.
Oh, and Burn. The character is pretty old. He's part of a game I started making a while back called The Last Wizard, which I later expanded on. I wanted to keep his design relatively simple to allow for a lot of customisation in costume etc. There is also a substantial amount of detail missing from both the sprite and the reference.