08-18-2010, 04:11 PM
I am using 1964 emulator with the plugin to export VRML data. I opened the model in autodesk 3DS max and deleted all the geometry I didnt need. I exported the file as a .3DS file and opened in milkshape 3d since the tutorial told me to use that to fix the textures. At this point I have no idea how to fix them. The picture shows how it looks once I open in milkshape 3d.
http://i34.tinypic.com/5o5np3.png
Edit by Woppet:
Changed attachment to link.
Not everyone wants to download
http://i34.tinypic.com/5o5np3.png
Edit by Woppet:
Changed attachment to link.
Not everyone wants to download