I suggest using tga textures for models instead of png or just using tga for the textures that require alpha, tga has alpha channel and is used for lots of games. since png uses layers, programs read bad the image data making it look bugged.
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A suggestion about textures
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A suggestion about textures - by agrs700 - 08-20-2010, 06:36 AM
RE: A suggesion about textures - by Shadowth117 - 08-20-2010, 11:38 AM
RE: A suggesion about textures - by agrs700 - 08-20-2010, 02:02 PM
RE: A suggestion about textures - by Shadowth117 - 08-20-2010, 02:33 PM
RE: A suggestion about textures - by agrs700 - 08-20-2010, 05:00 PM
RE: A suggestion about textures - by Zerox - 08-21-2010, 06:33 PM
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