(08-20-2010, 11:38 AM)Shadowth117 Wrote: If you can show me an example of why you think the transparency is "bugged" then I'd have a better idea of what you're trying to gain by using .TGA format.I mean on submissions, i need to use make a semitransparent texture to make the model look like the original, also as you sayed you could use dds files, just convert the halo dds to normal dds and you're done. Also i thought about using vtf textures (Valve texture files)
Heres a pic of the bugged texture, maybe png doesnt support partial transparence (50%)
Note: the texture is "bugged" also on the model