08-22-2010, 12:50 AM
(08-20-2010, 03:55 PM)Keychain Wrote: Or they just thought putting a real dollar bill would make too much sense.
How often have any presidents YOU know saved the world from Doomsday robots, age-old gods of destruction and giant bio-mechanical lizards with inexplicable control over space and time by going super saiyan?
That's what I thought.
On an on-topic note, one nobody probably ever noticed (or cared about) is that in the SNES game Sparkster, if you hold the rocket charge and stand still for a LONG time, his jet will backfire and his face will become charred with a sweatdrop.
In Chrono Trigger, when you regain the ancient power in Marle's pendant, you can finally open black chests throughout the game with the Mammon Machine depicted on them. However, certain chests appear in multiple (similar) time periods (Most prominent example being 600 AD to 1000 AD). If you open the chests in the LATER time period, you get better equips. The stuff in the earlier time period is a red herring by being accessible first, and by taking them then, you lose the ability to get them in the future time.
In Final Fantasy VI on the Floating Continent, Shadow attacks Kefka as he is becoming the god of all magic. Your party is then set on a timer before the continent falls. You have to reach the ship, but then choose to wait and just wait out the clock until Shadow catches up, otherwise you lose the chance to get him in the World of Ruin (because he dies).
In Mischief Makers, the length of the ending is determined by how many Gold Crystals you collect. If you collect them all, you see the entire ending. However, there are alterations based on the age you chose for yourself. The ending involves Marina becoming a real girl. If you are under 18, Marina is a young, flat-chested girl, and if you are over 18, Marina is an adult and has bigger tits.
Alien Soldier pays homage to Gunstar Heroes constantly (both games by Treasure on the Sega Genesis). For one thing, Epsilon Eagle's standard armor color heavily resembles the grey-white-blue whatever of the Gunstar Heroes, and his "Forces" have similar themes to them as the Gunstar Heroes weapons (Homing, Buster, Flame, etc), they just act differently and can't be combined. In addition, two bosses from Gunstar Heroes in reimagined forms. Melon Bread appears with his polygonal teeth and clown nose and big eyes, but now on a grotesque warty head, and Seven Force is the form of one of the villains, taking on new forms based on female figures in mythology (Sirens, Medusa, Valkyrie, Sylpheed, Artemis).
Cecil from Final Fantasy IV appears in the game Secret of Evermore running a weapons shop. He describes how he defeated Zeromus, and if you say you've heard of him, he gives you the bazooka.
The Archfiend (the final boss) of the new Ninja Gaiden 2 resembles the final boss of Ninja Gaiden for the NES. For one thing, both are called Jashin in japanese, both have attacks where they spit out copious amounts of "stuff" at you (on the NES it was fireballs, in the modern one it's barfed up blood and skeletons), both have to be hit in their head and then their chest core, and both are summoned by weird ritualistic rites. The modern version's head looks a lot like the NES head while it is "incubating" in cutscenes, and under that shell it's revealed to have its newer skull-faced head.
One that made me slap my forehead because it was so obvious after I found it out is that 02, the angelic final boss of Kirby 64, was the reincarnation of the non-halo and non-angel winged equivalent in Kirby's Dreamland 3, who was named simply 0. But one that isn't so obvious (or even totally confirmed as a connection) is that the Dark Nebula, the final boss of Kirby Squeak Squad, is in fact called Nebula Zero in Japanese. He features a large eye eeriely similar to 0 and 02.
On another Kirby note, the final boss of Kirby and the Amazing Mirror, the Dark Mind, borrows design elements from both the King Nightmare and 0, two of Kirby's final bosses. The first form resembles the Nightmare with a 0 eyeball hidden inside his cloak, and then his next forms are a giant fiery eyeball resembling 0.
In the final battle of Megaman 10, Dr Wily fights in his final UFO form with a clone aiding him. The clone can be differentiated from the real thing by a triangle symbol on his head. This symbol appears on the heads of Reploids in the ZX series to differentiate them from genuine humans.
No More Heroes 2 tries to make up for two fights that never happened in No More Heroes. One is incredibly obvious, that being the fight with Letz Shake, but the other is more of a homage than a rematch. Ryuji, the silent motorcycle riding warrior, can call out a pink dragon from his sword that does devastating damage. In the end of the original No More Heroes, you are led to believe the #1 ranked match would be against a man called Dark Star, who enters and reveals a sword which forms a giant pink dragon from it. However, he is never fought, as he is killed in the cutscene. The dragon, however, sets the boundaries of the fight and changes shape as it goes on. I still feel ripped off though.
In the ending of Clash at Demonhead for the NES after disarming the Doomsday Bomb, Big Bang is offered the chance to further his training with the Hermit. However, he declines, saying that now he has to make a game about his adventure... so are we playing a game, based on a game, based on a game, based on the adventure of some anime-style hero?
There is a secret boss in Castlevania: Lament of Innocence on the PS2 called the Forbidden One. He is a parallel, reference, or directly affiliated with Beelzebub from Symphony of the Night. Both are rotting, gigantic bodies held up by chains, you have to fight several pieces of them and make them fall apart, maggots drip down from them and attack you, and both are annoying as all hell. The only difference is that the Forbidden One has GIANT maggots, his fist hurts like a bitch, and he can breathe enormous beams of energy that can easily kill you.
Most Castlevania games after Symphony of the Night have additional modes of play after beating them where you can play as additional characters. One of the most common unlockable characters are Belmonts of various types, as if they are saying "Sorry the main character wasn't a Belmont! Here, play as Trevor a while, you'll forgive us!"
Tabuu, the final boss of Super Smash Brothers Brawl, heavily resembles Tron due to his digital, green and glowing looking appearance. However, he has other subtle similarities. He can form into an object vaguely resembling the speeder bikes and dash across the screen, he can throw a spinning disc, he can grow gigantic (like the villain does in the end of Tron), and although this is REAAALLY a stretch, his strongest attack is red, destructive rings, SOMETIMES considered to resemble hardware failure lights for pcs and, more commonly, Xboxes (Like I said, a stretch, but a fun thing to think about).
In Final Fantasy VI on the Floating Continent, Shadow attacks Kefka as he is becoming the god of all magic. Your party is then set on a timer before the continent falls. You have to reach the ship, but then choose to wait and just wait out the clock until Shadow catches up, otherwise you lose the chance to get him in the World of Ruin (because he dies).
In Mischief Makers, the length of the ending is determined by how many Gold Crystals you collect. If you collect them all, you see the entire ending. However, there are alterations based on the age you chose for yourself. The ending involves Marina becoming a real girl. If you are under 18, Marina is a young, flat-chested girl, and if you are over 18, Marina is an adult and has bigger tits.
Alien Soldier pays homage to Gunstar Heroes constantly (both games by Treasure on the Sega Genesis). For one thing, Epsilon Eagle's standard armor color heavily resembles the grey-white-blue whatever of the Gunstar Heroes, and his "Forces" have similar themes to them as the Gunstar Heroes weapons (Homing, Buster, Flame, etc), they just act differently and can't be combined. In addition, two bosses from Gunstar Heroes in reimagined forms. Melon Bread appears with his polygonal teeth and clown nose and big eyes, but now on a grotesque warty head, and Seven Force is the form of one of the villains, taking on new forms based on female figures in mythology (Sirens, Medusa, Valkyrie, Sylpheed, Artemis).
Cecil from Final Fantasy IV appears in the game Secret of Evermore running a weapons shop. He describes how he defeated Zeromus, and if you say you've heard of him, he gives you the bazooka.
The Archfiend (the final boss) of the new Ninja Gaiden 2 resembles the final boss of Ninja Gaiden for the NES. For one thing, both are called Jashin in japanese, both have attacks where they spit out copious amounts of "stuff" at you (on the NES it was fireballs, in the modern one it's barfed up blood and skeletons), both have to be hit in their head and then their chest core, and both are summoned by weird ritualistic rites. The modern version's head looks a lot like the NES head while it is "incubating" in cutscenes, and under that shell it's revealed to have its newer skull-faced head.
One that made me slap my forehead because it was so obvious after I found it out is that 02, the angelic final boss of Kirby 64, was the reincarnation of the non-halo and non-angel winged equivalent in Kirby's Dreamland 3, who was named simply 0. But one that isn't so obvious (or even totally confirmed as a connection) is that the Dark Nebula, the final boss of Kirby Squeak Squad, is in fact called Nebula Zero in Japanese. He features a large eye eeriely similar to 0 and 02.
On another Kirby note, the final boss of Kirby and the Amazing Mirror, the Dark Mind, borrows design elements from both the King Nightmare and 0, two of Kirby's final bosses. The first form resembles the Nightmare with a 0 eyeball hidden inside his cloak, and then his next forms are a giant fiery eyeball resembling 0.
In the final battle of Megaman 10, Dr Wily fights in his final UFO form with a clone aiding him. The clone can be differentiated from the real thing by a triangle symbol on his head. This symbol appears on the heads of Reploids in the ZX series to differentiate them from genuine humans.
No More Heroes 2 tries to make up for two fights that never happened in No More Heroes. One is incredibly obvious, that being the fight with Letz Shake, but the other is more of a homage than a rematch. Ryuji, the silent motorcycle riding warrior, can call out a pink dragon from his sword that does devastating damage. In the end of the original No More Heroes, you are led to believe the #1 ranked match would be against a man called Dark Star, who enters and reveals a sword which forms a giant pink dragon from it. However, he is never fought, as he is killed in the cutscene. The dragon, however, sets the boundaries of the fight and changes shape as it goes on. I still feel ripped off though.
In the ending of Clash at Demonhead for the NES after disarming the Doomsday Bomb, Big Bang is offered the chance to further his training with the Hermit. However, he declines, saying that now he has to make a game about his adventure... so are we playing a game, based on a game, based on a game, based on the adventure of some anime-style hero?
There is a secret boss in Castlevania: Lament of Innocence on the PS2 called the Forbidden One. He is a parallel, reference, or directly affiliated with Beelzebub from Symphony of the Night. Both are rotting, gigantic bodies held up by chains, you have to fight several pieces of them and make them fall apart, maggots drip down from them and attack you, and both are annoying as all hell. The only difference is that the Forbidden One has GIANT maggots, his fist hurts like a bitch, and he can breathe enormous beams of energy that can easily kill you.
Most Castlevania games after Symphony of the Night have additional modes of play after beating them where you can play as additional characters. One of the most common unlockable characters are Belmonts of various types, as if they are saying "Sorry the main character wasn't a Belmont! Here, play as Trevor a while, you'll forgive us!"
Tabuu, the final boss of Super Smash Brothers Brawl, heavily resembles Tron due to his digital, green and glowing looking appearance. However, he has other subtle similarities. He can form into an object vaguely resembling the speeder bikes and dash across the screen, he can throw a spinning disc, he can grow gigantic (like the villain does in the end of Tron), and although this is REAAALLY a stretch, his strongest attack is red, destructive rings, SOMETIMES considered to resemble hardware failure lights for pcs and, more commonly, Xboxes (Like I said, a stretch, but a fun thing to think about).