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KOS-MOS Model (and possibly other Xenosaga models)
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At first yes there is no Z-Axis. However, a simple trick has been made to fill in the missing Z-Axis. It's basically ripping the model in 2 stances (front view and side view). I forget the technique off the top of my head, but it basically merges the two rips filling in the missing Z-Axis. My problem with the model is smoothing, fixing the hair, and texture work. The rips and filling the Z-Axis has been done for the models listed above. Although, I do have a T-Elos model that is completely done. However, none of the work was done by me.
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RE: KOS-MOS Model (and possibly other Xenosaga models) - by Novax - 08-24-2010, 04:23 PM

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