08-26-2010, 03:20 PM
(08-26-2010, 03:05 PM)Zerox Wrote: Nah I didn't mean for submitting. I meant for the .dae we download from 3DVia after uploading to convert our rip. Sorry for being unclear.
It could be the importer I guess. That or something on their end. I've always used this Max script I found. Anyway, try this script for importing .3DXML files into blender: http://blenderartists.org/forum/showthread.php?t=179057
I'd test it, but my computer doesn't seem to wanna configure Python correctly since when ever I go into my environmental settings to try to change it just shows up as if it IS configured right. But if it DOES work for you I can post it up in the other thread for people to use.
Also, am I supposed to rip the textures manually for KHDays or is there a way to rip them normally with the correct palete?