09-10-2010, 06:20 PM
Okay, I understand from many people now that my water needs to be more transparent. That's a huge change, I'm not implementing it on this piece, but I will DEFINITELY keep it in mind in the future. Same with the flow thing, as the texture over the water is confusing people(there you go 1up,although it does help to actually read the thread).
@Gors: The splash is actually something I intended to do, but I forgot. I had a tiny placeholder splash in there though; is the drops above the top wave on the obelisk's left the right idea there? If so I'll try to get that integrated into the piece. Also, I'll fix the lighting from the lightning, I didn't think of that.
Still working on the fix, not yet satisfied, don't punish it yet.
So, to summarize what you guys are telling me in general, I need to lay off the dithering(especially on the water), and I don't quite do foam right yet.
One thing I'd like to know. Putting aside whether the dithering is necessary or sensible, is the actual technique functional enough? I've always had a bit of an issue deciding on whether the dithering itself actually does what it's supposed to.
@Gors: The splash is actually something I intended to do, but I forgot. I had a tiny placeholder splash in there though; is the drops above the top wave on the obelisk's left the right idea there? If so I'll try to get that integrated into the piece. Also, I'll fix the lighting from the lightning, I didn't think of that.
Still working on the fix, not yet satisfied, don't punish it yet.
So, to summarize what you guys are telling me in general, I need to lay off the dithering(especially on the water), and I don't quite do foam right yet.
One thing I'd like to know. Putting aside whether the dithering is necessary or sensible, is the actual technique functional enough? I've always had a bit of an issue deciding on whether the dithering itself actually does what it's supposed to.