09-11-2010, 10:49 PM
That makes sense to me, I can see about diffusing the light out a little more from an exact ray shape. I'll get to work trying to fix that.
I can see the lopsided-ness now, but for this I think it would be more worth it to stay with the slant rather than make the edge lines a little wobbly. It's not ideal, but it bypasses a huge revision. I probably should have posted this in early stages to get issues like that fixed.
I can see the lopsided-ness now, but for this I think it would be more worth it to stay with the slant rather than make the edge lines a little wobbly. It's not ideal, but it bypasses a huge revision. I probably should have posted this in early stages to get issues like that fixed.