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Sonic Triple Trouble 16-Bit and StC Stuff- Now with gallery in the 1st post
#42
(09-14-2010, 05:35 AM)DerZocker Wrote: Again, thanks a lot guys.^^
Started with Wood Battarundorf. Now i have to struggle with those damn rotating balls. I hate to animate rotations x'D
[Image: wood_buttarandorf.png]

Oh and here's another mockup, not much new here except for an Atomic Destroyer screen, but here ya go
I guess I could crit this. I'm not fond of how the bottom is shaded. It doesn't really look like how a spherical bottom would be shaded. I would move the light highlight inner a bit or AA it. I also think the center highlight below the eyes is too intense and needs more yellow than white. And I believe that the top in the older sprite is rounder.

Otherwise, I love all the work you've done. This is the only sprite that really bugged me.
[Image: ULdji.png]
"I feel real good, I look even better, I make a burlap sack look like a cashmere sweater."
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Messages In This Thread
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 08-27-2010, 10:48 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-01-2010, 12:55 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-07-2010, 04:46 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-09-2010, 04:51 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-11-2010, 10:58 AM
RE: Sonic Triple Trouble 16-Bit remakes - by thernz - 09-15-2010, 09:55 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-14-2010, 11:36 AM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-15-2010, 09:32 PM
RE: Sonic Triple Trouble 16-Bit remakes - by Ton - 09-19-2010, 09:45 AM

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