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Technique Question - Modular Spriting
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(09-17-2010, 07:59 PM)GrooveMan.exe Wrote: I think you might have misunderstood my question. It's not a matter of 3D Models or the representation thereof. But spriting an object using many smaller pieces, and assembling them; over just spriting one object and animating it traditionally.

Parts.
It's always easy to put things together and will make useful shortcuts.


And if you do know 3D, that makes it easier.
Angles of arms and legs, joints, etc.
Makes good refs.
[Image: FmY9K.jpg]

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RE: Technique Question - Sprite Models - by Proton - 09-17-2010, 08:03 PM

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