09-23-2010, 06:15 PM
I have full games worth of models I have almost ready to submit, but their textures are in 256 color bitmaps, and converting the textures to PNG would require manually resaving every texture as png and then editting the model to use the png textures, and considering most of the models have around 20 or more textures this would make submitting the models really more time than I'm willing to take.
Pretty much what I'm getting at is: Is it a huge problem if I submit the textures with the models in bmp format?
Pretty much what I'm getting at is: Is it a huge problem if I submit the textures with the models in bmp format?