09-24-2010, 12:26 AM
Well, I can do the eye thing, but the reason I didn't detail its shell was because:
-The normal koopa sprite's shell is far too small for detail, or else it'll be messy.
-Adding detail to the "jumped on shell" is easy, but adding detail for the spinning animation of it is a headache.
I'll try.
-The normal koopa sprite's shell is far too small for detail, or else it'll be messy.
-Adding detail to the "jumped on shell" is easy, but adding detail for the spinning animation of it is a headache.
I'll try.