Super Mario Bros. Deluxe - The Challenge and Super Players modes were everything a remake should be and more, with the exception of a graphical update (given the system, forgivable).
Super Mario 64 - Infinite exploration/challenge potential; I've probably beaten it ten times and it's never gotten old.
Paper Mario (64) - Simplistic, easy-to-pick-up gameplay, but with equipment and enemies that facilitate ridiculous challenges.
Super Mario 64 - Infinite exploration/challenge potential; I've probably beaten it ten times and it's never gotten old.
Paper Mario (64) - Simplistic, easy-to-pick-up gameplay, but with equipment and enemies that facilitate ridiculous challenges.