09-28-2010, 09:02 PM
Figured I'd delete the old request topic since newcomers can't post there if need be, and put the question here.
This is about the Scott Pilgrim Game for XBOX360
Well, I've gotten around to extracting the data from my 360 and hopefully we can work something out here. I need someone experienced in coding and scripting to help me find a way to extract the data held within the internal files here. I'm pretty sure these dump out either into .DAT files which will in turn dump out into PNGs, or just into a mess of DAT files and PNG files at the same time.
Here is a link with the game data files:
Scott Pilgrim Game Data
And here's the Xentax topic where we've sort of developed a script to dump files but it errors.
Scott Pilgrim Xentax Topic
Hopefully we can work this out and some certain 360 games will be easier to rip from. In my research this compression method has popped up before in some other games (Can't remember which though) and I was hoping we could help out the whole community with this!
This is about the Scott Pilgrim Game for XBOX360
Well, I've gotten around to extracting the data from my 360 and hopefully we can work something out here. I need someone experienced in coding and scripting to help me find a way to extract the data held within the internal files here. I'm pretty sure these dump out either into .DAT files which will in turn dump out into PNGs, or just into a mess of DAT files and PNG files at the same time.
Here is a link with the game data files:
Scott Pilgrim Game Data
And here's the Xentax topic where we've sort of developed a script to dump files but it errors.
Scott Pilgrim Xentax Topic
Hopefully we can work this out and some certain 360 games will be easier to rip from. In my research this compression method has popped up before in some other games (Can't remember which though) and I was hoping we could help out the whole community with this!