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cave + tiles + gray
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I was trying to have it be just in front of the floor, but I was having issue showing that and the entire process became too long so I ended up moving on, post-poning it to be addressed later.

i'm not really sure how to show it under these circumstances. although i haven't played with it in a while, either.

I might even just get rid of it. might make for something a little smoother.

Quote:looks good, personally i'd cut the colour count and make things less blurry,
the blur is probably more due to excessive dithering in the background rather than color count. the color count when read literally is a bit deceptive; most of the excess colors (beyond maybe, 15-17) are just variations on an existing shade except used in a different context, like in the background as opposed to the tiles. I
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Messages In This Thread
cave + tiles + gray - by PrettyNier - 09-20-2010, 05:15 PM
RE: cave + tiles + gray - by Proton - 09-20-2010, 05:40 PM
RE: cave + tiles + gray - by Nindo - 09-20-2010, 09:28 PM
RE: cave + tiles + gray - by tsr moderation staff - 09-20-2010, 09:42 PM
RE: cave + tiles + gray - by ThePortalGuru - 09-20-2010, 10:48 PM
RE: cave + tiles + gray - by LeleleleMAXIMUM - 09-21-2010, 09:21 AM
RE: cave + tiles + gray - by PrettyNier - 10-05-2010, 12:12 PM
RE: cave + tiles + gray - by Chris2Balls [:B] - 10-05-2010, 12:45 PM
RE: cave + tiles + gray - by Vipershark - 10-05-2010, 12:46 PM
RE: cave + tiles + gray - by PrettyNier - 10-05-2010, 12:58 PM
RE: cave + tiles + gray - by Vipershark - 10-05-2010, 01:01 PM
RE: cave + tiles + gray - by PrettyNier - 10-05-2010, 01:09 PM
RE: cave + tiles + gray - by Helmo - 10-05-2010, 03:33 PM
RE: cave + tiles + gray - by PrettyNier - 11-12-2010, 10:27 PM
RE: cave + tiles + gray - by Chris2Balls [:B] - 11-12-2010, 10:41 PM
RE: cave + tiles + gray - by PrettyNier - 11-25-2010, 01:27 PM

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