Would you be willing to share your method or technique on how you're doing it? The thing is, I know of a way that keeps the UV map in tact. Granted the method I use can be a bit painful and needs more or less a model viewer of sorts. I'm just curious how you're method works. Keep it up though.
The PS2 game I've been ripping from is Xenosaga Ep III. It is true you have to do a bit of manual work either way to get a full fledged model ripped though.
The PS2 game I've been ripping from is Xenosaga Ep III. It is true you have to do a bit of manual work either way to get a full fledged model ripped though.