10-16-2010, 07:55 AM
I'll be pretty straightforeward here; Your art is well ... fractally bad, as in, every single skillset that most spriters consider important would be rated around an F; Shading, lines, even the base palette.
Now you may go "Well I know that already" or ask "why would you want to point something like that out, it's rude" or anything in this direction; But I think it's very important to consider the position of your skill for the following reason:
I honestly feel that, if you somehow managed to increase the level of any individual skill within your sprite/pixel-work ... I'td get drowned out by everything else being bad as well, making it very difficult for an outsider to see how much you've honestly gotten better.
My suggestion for you: Don't go for "full sprites" that make use of every skill yet, you just can't do it at this point; Even if it's not necessarily what you -want- to do yet, I strongly advice you to practice with, say, pure black and white lineart.
If you do go for lineart keep in mind that, if you want to convince people that you're actually capable of producing good lineart, it might be in your own interest to pick either
a] something people are familiar enough with to judge, say a famous character
b] something that's found in reality and can thus be compared to reality, say, an anatomically correct animal or human.
Obviously it's just a suggestion, but I strongly doubt you'll get anywhere unless you get your act together and actively try to master the very base skills on which all others rest.
Hope this helps, and try not to have too much self-loathing in your own posts, I'm not sure if you were trying to imply that you're unlikeable or that the rest of the community just doesn't care about people like you, but it just comes across as either rude or an attempt at getting attention, I'd strongly advice you never to start a topic like that again.
Peace out.
Now you may go "Well I know that already" or ask "why would you want to point something like that out, it's rude" or anything in this direction; But I think it's very important to consider the position of your skill for the following reason:
I honestly feel that, if you somehow managed to increase the level of any individual skill within your sprite/pixel-work ... I'td get drowned out by everything else being bad as well, making it very difficult for an outsider to see how much you've honestly gotten better.
My suggestion for you: Don't go for "full sprites" that make use of every skill yet, you just can't do it at this point; Even if it's not necessarily what you -want- to do yet, I strongly advice you to practice with, say, pure black and white lineart.
If you do go for lineart keep in mind that, if you want to convince people that you're actually capable of producing good lineart, it might be in your own interest to pick either
a] something people are familiar enough with to judge, say a famous character
b] something that's found in reality and can thus be compared to reality, say, an anatomically correct animal or human.
Obviously it's just a suggestion, but I strongly doubt you'll get anywhere unless you get your act together and actively try to master the very base skills on which all others rest.
Hope this helps, and try not to have too much self-loathing in your own posts, I'm not sure if you were trying to imply that you're unlikeable or that the rest of the community just doesn't care about people like you, but it just comes across as either rude or an attempt at getting attention, I'd strongly advice you never to start a topic like that again.
Peace out.