10-18-2010, 05:43 PM
I am doing 'that thing I did with the ZX rips'; I've unpacked the archives in the game, and let my program parse sets of those unpacked files to display the sets of animations present in them.
Getting this many sheets done in such a short time would probably require me to rip >24/7 if I wanted to rip from just the raw graphical data (and screenshots for those alignment boxes). I'd also have done this a lot sooner if they could be ripped directly from the data that easily.
While I'm replying to this topic anyway; I've added some NPCs to the first post; Deis, Rasso, Yohm, Yuna, Soniel and Kahn.
Getting this many sheets done in such a short time would probably require me to rip >24/7 if I wanted to rip from just the raw graphical data (and screenshots for those alignment boxes). I'd also have done this a lot sooner if they could be ripped directly from the data that easily.
While I'm replying to this topic anyway; I've added some NPCs to the first post; Deis, Rasso, Yohm, Yuna, Soniel and Kahn.