10-26-2010, 01:27 PM
(10-26-2010, 01:48 AM)Zerox Wrote: Hey I was beginning to think Models Resource was inactive. Anyway all that aside, Shadowth you may want to fix the link to the script as it's not set up properly at the moment.
Ah thanks for that, I wasn't paying too much attention at the time. As for TMR being inactive, well in my case anyway... I find Halo Reach to be seriously awesome. 'nuff said.
(10-26-2010, 06:53 AM)Kharaxel Wrote: Hey, thanks Shadowth.
Stretching helped with the models ripped by 3D Ripper DX.
(Meanwhile models ripped with "3DVia" came out COMPLETELY flat lol)
Anyway, thanks again.
Also, I wanted to ask... are there any specific guidelines (as in, how the models should be submitted, what format etc.) for submitting models here? If I missed a thread somewhere, then feel free to shout at me. : P
Because once I'm done with those Sam & Max models, I would like to submit them for the site or something.
PEACE
EDIT!
Well what the hell...
http://i54.tinypic.com/17bguc.jpg
I have now problem with the textures, namely, the ones that belong to the characters.
wat
That's weird, its like the textures are being assigned incorrectly to your objects. Try and find another texture that fits better for different objects.
If you know you've got the right texture on a model and it doesn't look right then you'll probably have to scale the UV map for the model a little. You'll want to make sure you haven't mistakenly placed the wrong texture or something though first.
As for guidelines, they can be found here.