10-27-2010, 06:03 PM
Since it's that game (you're not naming it, so neither will I), undoubtedly someone will someday figure out the compression format used on those files (and practically every other file in the game). It has a header very similar to other built-in compression formats for the DS (ie: 1 tag byte (0x40) and 3 bytes decompressed size), but this is the first time I've seen the 0x40 tag. It's possible this is yet another undocumented built-in compression format for the DS, although I wouldn't put it past [snip] to use their own compression format.
That someone might even be me, however it'll take a while before I can start on that (or want to, since I'll want to play the game first) due to various other time-consuming activities.
That someone might even be me, however it'll take a while before I can start on that (or want to, since I'll want to play the game first) due to various other time-consuming activities.