11-02-2010, 03:28 PM
My god, I just trudged through 20 points of this game, and let me tell you, it is everything I ever expected, and more!
General Overview:
-Games are annoying, overly simplistic, tedious or just no fun
-Jump is ALWAYS the Up key.
-Losing even after you got the "YOU WON" green circle. That's unacceptable.
-Sprite mixing, which wouldn't be AS bad if the sprites weren't mixed in the same minigame.
-Advertises CUSTOM GRAPHICS when all the custom graphics either aren't good or are from questionable origin.
-I actually lost a life even though I clearly won. It even went "OKAY!" when I won, but my first heart was gone and it was the first level.
-Games give instructions on what controls to use, but not what they do or what the goal of a level is.
-Random level generator seems off. I get the same three levels as the first ones, and others are much rarer and only happen later.
-Graphics that look like they were hastily put together in MS Paint are distracting and ugly
-Why is Mario a Terror?
Game-by-game Overview:
1. Shyguys in Teacups:
-You can literally kill the enemy before he even starts to move. No challenge whatsoever.
2. Sammer Guys:
-Repetitive and annoying, almost impossible to lose.
3. Popple game:
-I liked the simple style, why don't you just make a game of Popple running from the cops and getting to treasure? Oh wait, is that Saturos' theme in the background?
4. Giant hopping with retro graphics:
-I actually had fun with this, but the point of the level was never made clear and made no sense. Also it was probably the most fun because it had the least custom stuff involved. Also buggy
5. Don't Move:
-Had the best looking Mario sprite, but he doesn't do a thing. Classy.
6. Shell Kick:
-After doing this once, what's the point? Why not try and nail 3+ enemies in 2 or 3 shells?
7. Free Falling:
-I HAAAATE this one. I haven't beaten it yet. Granted, there's always going to be a game you're going to be the worst at, but the hit detection is so freaking bad. I "hit" a block and my body was literally floating in mid air not even touching the platform. Granted, I'm sure my FALLING animation touched it, but if my death animation isn't even going to be near it, then make the hitbox smaller or make the death animation wider to compensate.
8. DANGER Get your hat:
-What's the point of this one? The animation is terrible, Mario is running to get a green hat, and there is one tiny enemy you have to jump over, but you don't know if you are going to because your animation is so wonky and wide. I've never hit it because of that, though, only because I forgot that Jump was the Up key.
9. Ice World, Kill the Reds:
-Pointless, almost exactly the same. Reds are always in the same place.
10. Wario and Waluigi coin thing:
-Ugly graphics, you can collect coins with their heads and don't even have to get the basket near them
11. Super Wario:
-Mash the spacebar repeatedly like 100 times and you win. My spacebar hates me now.
12. Mario robs a vending machine with his fists and likes it:
-See Super Wario
13. Sprite-mixing Car Game:
-Annoying at first because of the Up key and jump thing, and once you have it down you'll never lose. No point.
I never unlocked your "Bonus game" and frankly I think I'd just be disappointed.
General Overview:
-Games are annoying, overly simplistic, tedious or just no fun
-Jump is ALWAYS the Up key.
-Losing even after you got the "YOU WON" green circle. That's unacceptable.
-Sprite mixing, which wouldn't be AS bad if the sprites weren't mixed in the same minigame.
-Advertises CUSTOM GRAPHICS when all the custom graphics either aren't good or are from questionable origin.
-I actually lost a life even though I clearly won. It even went "OKAY!" when I won, but my first heart was gone and it was the first level.
-Games give instructions on what controls to use, but not what they do or what the goal of a level is.
-Random level generator seems off. I get the same three levels as the first ones, and others are much rarer and only happen later.
-Graphics that look like they were hastily put together in MS Paint are distracting and ugly
-Why is Mario a Terror?
Game-by-game Overview:
1. Shyguys in Teacups:
-You can literally kill the enemy before he even starts to move. No challenge whatsoever.
2. Sammer Guys:
-Repetitive and annoying, almost impossible to lose.
3. Popple game:
-I liked the simple style, why don't you just make a game of Popple running from the cops and getting to treasure? Oh wait, is that Saturos' theme in the background?
4. Giant hopping with retro graphics:
-I actually had fun with this, but the point of the level was never made clear and made no sense. Also it was probably the most fun because it had the least custom stuff involved. Also buggy
5. Don't Move:
-Had the best looking Mario sprite, but he doesn't do a thing. Classy.
6. Shell Kick:
-After doing this once, what's the point? Why not try and nail 3+ enemies in 2 or 3 shells?
7. Free Falling:
-I HAAAATE this one. I haven't beaten it yet. Granted, there's always going to be a game you're going to be the worst at, but the hit detection is so freaking bad. I "hit" a block and my body was literally floating in mid air not even touching the platform. Granted, I'm sure my FALLING animation touched it, but if my death animation isn't even going to be near it, then make the hitbox smaller or make the death animation wider to compensate.
8. DANGER Get your hat:
-What's the point of this one? The animation is terrible, Mario is running to get a green hat, and there is one tiny enemy you have to jump over, but you don't know if you are going to because your animation is so wonky and wide. I've never hit it because of that, though, only because I forgot that Jump was the Up key.
9. Ice World, Kill the Reds:
-Pointless, almost exactly the same. Reds are always in the same place.
10. Wario and Waluigi coin thing:
-Ugly graphics, you can collect coins with their heads and don't even have to get the basket near them
11. Super Wario:
-Mash the spacebar repeatedly like 100 times and you win. My spacebar hates me now.
12. Mario robs a vending machine with his fists and likes it:
-See Super Wario
13. Sprite-mixing Car Game:
-Annoying at first because of the Up key and jump thing, and once you have it down you'll never lose. No point.
I never unlocked your "Bonus game" and frankly I think I'd just be disappointed.