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Prepares for critique
#10
unless these are right under a strong lightsource wich is clearly not the case, you don't even need that white.

hell, the blocks look even more flat with that highlight you gave them. you know that if you're going to shade them like that, each brick has its own surface isntead of just being a texture painted on a box. wich means every brick on the block will have a highlight and will cast a shade that will subtly fade away as it gets less exposure from the lightsource.

the goomba is an organic being, if we consider it has a "skin", then it can't wear such a noticeable highliht either. at most, it can have a shadow. not to mention, i don't know what particular expresion you were trying to do, but its certainly not working.

as for the pipe, you might need to get a reference as to how such a lightsource may affect a cilinder because right now it doesnt make sense and its not following the rest of the enviroment.

overall, there's a huge clash going on this piece. you're aiming for a more realistic, less cartoonish shading(not implying that hue shifting or cartoon-like shading doesnt follow real lightsource rules), but the desing itself doesn't support it. even if you perfectly shaded everything and gave it a 3D look that would make it a render, the goomba isn't(for example) having any interaction with its enviroment, nor its afected by it. the way he's standing on the pipe sugest he'd be trying to keep his balance to not fall, or at least try to get out of the pipe. those blocks would cast a shadow on the ground, so would the pipe.

i'm going to asume that the canvas's size was set just to avoid working on a more detailed piece(and it would make sense) but right now its just too small, limiting what could be done with this and its also afecting how the object's proportions are displayed, leaving no room for them to have some sort of life instead of just being stickers pasted on a wall.

and please, do not dither. just don't do it.
Thanked by: Iceman404


Messages In This Thread
Prepares for critique - by Spherical Ice - 11-07-2010, 04:09 PM
RE: Prepares for critique - by Kitsu - 11-07-2010, 04:25 PM
RE: Prepares for critique - by Spherical Ice - 11-07-2010, 04:59 PM
RE: Prepares for critique - by Chris2Balls [:B] - 11-07-2010, 05:02 PM
RE: Prepares for critique - by Iceman404 - 11-07-2010, 10:09 PM
RE: Prepares for critique - by optimusprime - 11-08-2010, 12:30 AM
RE: Prepares for critique - by Spherical Ice - 11-08-2010, 02:26 AM
RE: Prepares for critique - by Gors - 11-08-2010, 09:23 AM
RE: Prepares for critique - by Spherical Ice - 11-08-2010, 10:49 AM
RE: Prepares for critique - by Cobalt Blue - 11-08-2010, 11:10 AM

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