Users browsing this thread: 8 Guest(s)
Deathbringer's Rips Progress Thread
#77
Currently working on the enemies from Final Fantasy Legend III/Sa Ga 3 (the Japanese version has some changed sprites, 4 that I know of so far).
[Image: ffl3__monsters3.png]
Updated
This should be all of the enemies. Now it's like 2 or 3 bosses left. All of the enemies and bosses from the English version. I need to do color correction first (in other words get the palettes from a emulator screenshot since I'm sure the palette from YY-CHR is not it), but it's more or less done.

It shows up to returning to the Present the first time, The final boss Xagor is only there because it wasn't compressed in the ROM unlike every other enemy and boss.

Oh, and can a mod move this thread to Sprite Projects since that would be more appropriate place now?
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
Thanked by: Gors


Messages In This Thread
RE: Deathbringer's Rips Progress Thread - by Gors - 04-04-2009, 06:40 PM
RE: Deathbringer's Rips Progress Thread - by Gors - 04-04-2009, 07:38 PM
RE: Deathbringer's Rips Progress Thread - by Gors - 04-05-2009, 06:26 PM
RE: Deathbringer's Rips Progress Thread - by Ton - 03-04-2010, 02:05 AM
RE: Deathbringer's Rips Progress Thread - by Gors - 03-04-2010, 08:33 AM
RE: Deathbringer's Rips Progress Thread - by Gors - 03-05-2010, 12:10 PM
RE: Deathbringer's Rips Progress Thread - by Deathbringer - 11-12-2010, 09:59 AM
RE: Deathbringer's Rips Progress Thread - by Gors - 11-12-2010, 09:47 PM
RE: Deathbringer's Rips Progress Thread - by Dazz - 03-25-2011, 04:14 AM
RE: Deathbringer's Rips Progress Thread - by Dazz - 09-08-2011, 11:19 AM
RE: Deathbringer's Rips Progress Thread - by Ton - 02-24-2012, 10:11 PM

Forum Jump: