11-17-2010, 10:40 AM
Well, I'm gonna rip Wind Waker files with .bmd Viewer's export model function. I'm just gonna put down this rip for you people to tell me what's wrong.
Also, do .3ds files support skeletons ? When they're in bmd/bdl format, they have bones, but I can't seem to find them in 3ds max.
PS : Does anyone know how to export and into what format .bck animations should be exported ? Like in that Mario Sunshine Mario model.
Also, do .3ds files support skeletons ? When they're in bmd/bdl format, they have bones, but I can't seem to find them in 3ds max.
PS : Does anyone know how to export and into what format .bck animations should be exported ? Like in that Mario Sunshine Mario model.