11-18-2010, 04:11 PM
It's not just half pixels on shadow... just take a look at both the hedgehog's spike quills, they're half a pixel distant off from the body (which yes, does look like a number 1 to me, lol) and also the half pixels in the jump.
Now I'm not an expert on the ol' 2600's sprite color limitations, but I think it's too many colors on a single sprite anyway. (if the right colors at all... you may wanna look at the Atari's color pallet here: http://en.wikipedia.org/wiki/List_of_vid...e_palettes ) Also the sprite is like at 4X. I think it's okay to upscale to 4X because some of us are blind anyway, as long as you also show the original next to it... when in doubt, just keep it native. As said, splitting a pixel just looks odd.
Just keep at it, it's a good start.
Now I'm not an expert on the ol' 2600's sprite color limitations, but I think it's too many colors on a single sprite anyway. (if the right colors at all... you may wanna look at the Atari's color pallet here: http://en.wikipedia.org/wiki/List_of_vid...e_palettes ) Also the sprite is like at 4X. I think it's okay to upscale to 4X because some of us are blind anyway, as long as you also show the original next to it... when in doubt, just keep it native. As said, splitting a pixel just looks odd.
Just keep at it, it's a good start.