11-26-2010, 11:06 PM
wup what does this toning tool do?
some members are a bit purist, so anything outside per-pixel editing is frowned upon.
on the hue/sat shifting, just remember that warm light produces cold shadows and cold light produces warm shadows. also consider the texture; as of now everything seems to have the same matte feel. break this up with bowser's spikes and shell, for example. and the parakoopa's leather hat (give it some bumps and scratches, too).
also, on the trees, ALL the leaves are behind the branches. makes 'em look floating, haha.
some members are a bit purist, so anything outside per-pixel editing is frowned upon.
on the hue/sat shifting, just remember that warm light produces cold shadows and cold light produces warm shadows. also consider the texture; as of now everything seems to have the same matte feel. break this up with bowser's spikes and shell, for example. and the parakoopa's leather hat (give it some bumps and scratches, too).
also, on the trees, ALL the leaves are behind the branches. makes 'em look floating, haha.