That looks way too much like a pokeball, I'd highly recommend any other viewpoint except for the one you are currently using.
Even a slight angle towards the viewer would greatly help the readability.
The other reason its looks too much like a pokeball, is that the sprite is pretty flat. I mean, I see how you were trying to make it not look so flat, but the shading could use another look at. Also, a change in viewpoint would help here. It is difficult to make a fully sideview sprite not look flat.
Furthermore, why would you not do the hands when you did "95%" of this by yourself? Really? Just take the extra step and do the hands yourself. It doesn't matter how bad they are, that is why you are here: to get better. This way you will actually learn, and perhaps get better. Taking the hands from something else literally was completely irrational, there is no good to be had from any amount of editing, not even "5%" editing.
I don't think you are getting the pointless of doing an edit. I mean, it seems like you are trying to get over the "editting stage" of your "pixel journey" but you don't quite get it just yet.
Even a slight angle towards the viewer would greatly help the readability.
The other reason its looks too much like a pokeball, is that the sprite is pretty flat. I mean, I see how you were trying to make it not look so flat, but the shading could use another look at. Also, a change in viewpoint would help here. It is difficult to make a fully sideview sprite not look flat.
Furthermore, why would you not do the hands when you did "95%" of this by yourself? Really? Just take the extra step and do the hands yourself. It doesn't matter how bad they are, that is why you are here: to get better. This way you will actually learn, and perhaps get better. Taking the hands from something else literally was completely irrational, there is no good to be had from any amount of editing, not even "5%" editing.
I don't think you are getting the pointless of doing an edit. I mean, it seems like you are trying to get over the "editting stage" of your "pixel journey" but you don't quite get it just yet.