12-08-2010, 06:40 PM
ugh i hate to dissect posts but given the nature of where this argument is going, it makes it seem that's what you want. i'm down with that
but this idea we've got here is pretty close to a traditional fighter as-is. why not use an element of the traditional fighter idea an idea we're taking from a traditional fighter?
So you're telling us "BE ORIGINAL" when you're pushing an idea that's not original in the first place.
makes a world of sense.
The OWN ZONE is a result of thinking outside of the box >:/
Part of the challenge of new ideas is that Smash Bros. isn't a traditional fighting game, it's in its own genre. It's a brawler: up to four players fighting on a platformer-inspired map with items and stage gimmicks, and tbh the game sets the bar for all brawlers. By all means we SHOULDN'T be using 2D or 3D flat-arena fighters to base our new-ideas from and if so, the idea has to be heavily modified to work - which is what the OWN ZONE is.
no one's really telling you to not do it - in fact, people are welcome to it now, myself included. Even Koopaul, who was totally against it supports it but has his own thoughts on it.
i have to say though this is turning into a case of the pot calling the kettle black
(12-08-2010, 10:25 AM)Negative-Zer0 Wrote: The seperate item thing- That causes so many problems its not even funny.very insightful. can we have actual problems? because this sounds like an opinion to me
(12-08-2010, 10:25 AM)Negative-Zer0 Wrote: The gauge thing- 90% of the arguments against it was it to not be close to a traditional fighter, this would put it close as fuck.hey wow, i agree here
but this idea we've got here is pretty close to a traditional fighter as-is. why not use an element of the traditional fighter idea an idea we're taking from a traditional fighter?
So you're telling us "BE ORIGINAL" when you're pushing an idea that's not original in the first place.
makes a world of sense.
(12-08-2010, 10:25 AM)Negative-Zer0 Wrote: Lastly- people are seriously trying to pass up a great idea because they don't like the feeling of it. Which is bullshit. In order to design this game, we gotta learns to think outside of the box and not in the "OWN ZONE"I don't think you even read my post. Either that or you're being deliberately condescending @_@
The OWN ZONE is a result of thinking outside of the box >:/
Part of the challenge of new ideas is that Smash Bros. isn't a traditional fighting game, it's in its own genre. It's a brawler: up to four players fighting on a platformer-inspired map with items and stage gimmicks, and tbh the game sets the bar for all brawlers. By all means we SHOULDN'T be using 2D or 3D flat-arena fighters to base our new-ideas from and if so, the idea has to be heavily modified to work - which is what the OWN ZONE is.
Quote:Hell i tried to explain it to make it seem as though it doesn't make it interfere with the game too much, so people can't complain about how the spirit of smash is ruined.hmm
And yet they are still unwilling to at least try it. Now, was i truly being stubborn?
no one's really telling you to not do it - in fact, people are welcome to it now, myself included. Even Koopaul, who was totally against it supports it but has his own thoughts on it.
(12-08-2010, 10:43 AM)Koopaul Wrote: The best option is to have a separate mode to prevent less controversy. This is a very polarizing thing you must understand.He's right: It's very controversial. Tacking it onto the Smash Ball makes greater risk for screwups. I know you want it to be an alternative to the Smash Ball, but the goal's to make a Smash Ball alternative, not a Smash Ball replacement.
Having it tacked on to the Smash Ball is foolish.
i have to say though this is turning into a case of the pot calling the kettle black