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what are 2-double sided polygons
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Okay this is another situation where you could have just asked the same question in one thread. No, I don't know how to convert the .pac files in Smackdown VS Raw 2. If someone else does they'll probably say something, but I doubt it.

For your other question, double-sided polygons are polygons that use the overlap each other, but have opposite normals. This makes it so they can be seen from both side when rendered rather than being invisible on one side. The Force 2 Sided option in the Render Setup and Material Editor just cause the renderer to treat the affected polygons that way regardless; the option for the renderer does this to every polygon while the Material editor only affects the polygons that use that material.

As you'd expect, your renderer has to draw extra polygons so if you use this on a lot of things it could end up being more taxing than it needs to be on it. You usually don't want to use double-sided polygons unless you really need them to be visible from both sides such as with something transparent like a gem or something flat like paper.
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what are 2-double sided polygons - by mugeninfo25 - 12-21-2010, 12:36 PM
RE: what are 2-double sided polygons - by Shadowth117 - 12-21-2010, 01:19 PM

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