12-27-2010, 02:00 PM
Hey, check these out!
(Crossposted from PxC)
The first 13 creatures I have notes on! These are in no particular order except the first four, which are based on Dwarves, Salamanders, Undines, and Sylphs - creatures that represent the four basic elements. These four creatures are the ones you can start with - I have WIP silhouettes of them (Rank 4) in my sprite thread.
"Abilityset" represents the types of moves they learn and stats they receive typically. Homunculi you recruit in the wild will typically have these exact characteristics, but bred homunculi will have inherited their parents spells, attacks, and stats, so they can be used for pretty much any of the roles.
The Grimoire is a bestiary/Pokedex. It catalogs homunculi you have bred, recruited, or received. The book also collects records such as breeding and recruitment results.
Finally, Notes are just my notes on what the average creature of that species does, inspiration for designs, mount status, etcetera.
(Crossposted from PxC)
The first 13 creatures I have notes on! These are in no particular order except the first four, which are based on Dwarves, Salamanders, Undines, and Sylphs - creatures that represent the four basic elements. These four creatures are the ones you can start with - I have WIP silhouettes of them (Rank 4) in my sprite thread.
"Abilityset" represents the types of moves they learn and stats they receive typically. Homunculi you recruit in the wild will typically have these exact characteristics, but bred homunculi will have inherited their parents spells, attacks, and stats, so they can be used for pretty much any of the roles.
The Grimoire is a bestiary/Pokedex. It catalogs homunculi you have bred, recruited, or received. The book also collects records such as breeding and recruitment results.
Finally, Notes are just my notes on what the average creature of that species does, inspiration for designs, mount status, etcetera.
1. Dwartle
Earth+Earth
Ruled By: Mercury
Rank 1: tortoise
Rank 2: Biped tortoise-dwarf
Rank 3: Painted biped tortoise-dwarf (think tribal paint + painted turtle)
Rank 4: Painted old man biped tortoise-dwarf
Abilityset: Tank
Grimoire Description: A minor manifestation of the element of Earth. The purest possible Earth homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Earth element. High health and defenses with some taunt-like and defense increasing skills. Attack is decent.
2. Salamendra
Fire + Fire
Ruled By: Mercury
Rank 1: Salamander
Rank 2: Salamander with paws on fire
Rank 3: Salamander-drake with legs + back on fire
Rank 4: Dragon with entire body excluding decorative acessories on fire
Abilityset: Magic Damage
Grimoire Description: A minor manifestation of the element of Fire. The purest possible Fire homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Fire element. Takes attacks well, but its health is low and it doesn't do much damage with regular attacks. Its magic is very good however.
3. Danubine
Water+Water
Ruled By: Mars
Rank 1: Baby with translucent skin
Rank 2: Child with translucent skin, violin-like features
Rank 3: Older Child with translucent skin, violin-like features, and waves for a lower body
Rank 4: Adult with translucent skin, violin-like features, and waves for a lower body
Abilityset: Healer
Grimoire Description: A minor manifestation of the element of Water. The purest possible Water homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Water element. All Ranks appear androgynous. Does magic damage that is fine for getting through the first part of the game, however it is best used for healing.
4. Sylphen
Air+Air
Ruled By: Jupiter
Rank 1: A small creature inside a tornado
Rank 2: A small creature inside a tornado - the tornado has arms
Rank 3: A larger creature inside a tornado - the tornado has arms
Rank 4: A larger creature inside a tornado - both the creature and the tornado have arms
Abilityset: Melee Damage
Grimoire Description: A minor manifestation of the element of Air. The purest possible Air homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Air element. Does a ton of damage, but takes a lot from melee attacks. Health is fairly high.
5. Cusitren
Fire>Earth
Ruled By: Mars
Rank 1: Small shaggy dog
Rank 2: Larger shaggy dog, braids, hair covering the eyes
Rank 3: Even larger shaggy dog, braids, hair covering the eyes, fae wings
Rank 4: Even larger still shaggy dog, braids, hair covering the eyes, fae wings, foxfire surrounding it
Abilityset: Magic Damage/Debuffer
Grimoire Description: A shaggy dog homunculus that is said to bring milk to the Fae. Summoning one of these is a definite way to gain contact with the fair folk.
Notes: Specializes in Damage over Time magic and Fire magic. Has an almost-unique ability, Fairy Ring, which debuffs enemies and buffs allies.
6. Birddon
Air>Fire
Ruled By: Saturn
Rank 1: Little bird with a bowtie
Rank 2: Bird wearing a tuxedo with a bow tie
Rank 3: Bird wearing a black suit & tie
Rank 4: Hawk wearing a black and grey pinstripe suit
Abilityset: Melee Damage
Grimoire Description: Often used to chase unwanted birds off the alchemist's property, these homunculi can become pests in and of themselves if allowed free range of one's backyard.
Notes: Is basically a mafia don. Knows a few attack-augmenting and support spells, but other than that his melee damage is the way to go. Can also be used to great effect as a tank, however.
7. Mause
Fire>Air
Ruled By: Venus
Rank 1: Old computer mouse
Rank 2: Basic computer mouse
Rank 3: Gaming mouse (Razer Naga)
Rank 4: Armored Gaming mouse (Steelseries WoW mouse)
Abilityset: Tank/Magic Damage
Grimoire Description: Their skills in making electronics work make them popular homunculi. Powerful ones can cause nearby computers to experience a "blue screen of death".
Notes: Starts out fairly weak and best used as a magic damager, however by Mause's last Rank he has come into his own as a powerful tank, specialized to handle magic damage. Can still be used as a magic damager, and his melee attack is decent as well.
8. Rashoumon
Water>Air
Ruled By: Mars
Rank 1: Sled dog puppy
Rank 2: Sled dog with slight demon features
Rank 3: Sled dog with demon features, armor, growing a second head
Rank 4: Two-headed sled dog with demon features and armor
Abilityset: Melee Damage
Grimoire Description: It comes from a devil's gate in the East. It is used as transportation across snow.
Notes: One of the mount monsters who can be used to increase your speed across certain types of terrain, if properly trained. Uses melee attacks with a damage-over-time component.
9. Dhaquid
Water>Earth
Ruled By: Neptune
Rank 1: Small, sparkling "vampire" squid
Rank 2: Vampire squid (no sparkles)
Rank 3: Vampire squid with Dracula features
Rank 4: Vampire squid with features of traditional Slavic vampire
Abilityset: Debuffer
Grimoire Description: A homunculus who is usually sent to give sickness to enemies by sucking their blood. It can be repelled by putting a fresh fish in front of your door.
Notes: Represents the reverse evolution of the vampire in popular culture. Has decent attack and magic skills but where it truly shines is the stat debuffs it can dole out.
10. Valckin
Fire>Water
Ruled By: Mars
Rank 1: Bullet-shaped creature with a smoke tail
Rank 2: Bullet-shaped biped creature with a smoke tail
Rank 3: Bullet-like weasel creature with a smoke tail
Rank 4: Bullet-like weasel creature with an ammo belt and gun arm, and a smoke tail
Abilityset: Magic Damage/Melee Damage
Grimoire Description: It was created with the purpose of demolishing large buildings. Wild ones shoot everything in sight.
Notes: Works as either type of damager. Glass cannon type creature, but good at defeating homunculi with high defenses.
11. Sheipnir
Air>Water
Ruled by: Mars
Rank 1: Lamb with curly fur
Rank 2: Sheep with curly fur, 6 legs
Rank 3: Sheep with small horns, curly fur, 8 legs
Rank 4: Ram with curly fur, 8 legs, racehorse garb
Abilityset: Buffer/Healer/Melee Damage
Grimoire Description: Shorn for their luxorious wool when they're younger. When they have 8 legs, they can run so fast they can fly.
Notes: One of the mount monsters who can be used to increase your speed across certain types of terrain, if properly trained. Super-fast buffer/healer with decent attack.
12. Jerville
Air>Fire
Ruled by: Jupiter
Rank 1: Creature with a bird's legs and small wings.
Rank 2: Long-necked creature with bird's legs, demon wings
Rank 3: Long-necked gryphon-like creature with horse's front legs, bird's back legs, demon wings and horns
Rank 4: Long-necked gryphon-like creature with horse's front legs, bird's back legs, demon wings and horns. Body is more demonic
Abilityset: Magic Damage/Debuffer
Grimoire Description: A homunculus created to scare people with its cry like nails on a chalkboard. It lives near pine trees.
Notes: Uses air magic and fear-type debuffs. Decent all-around stats, can be used for pretty much anything.
13. Jestyena
Air>Earth
Ruled By: Mars
Rank 1: Hyena cub with jester's collar
Rank 2: Hyena with jester's hat and collar
Rank 3: Hyena with jester's facepaint, collar and hat
Rank 4: Hyena with Jester's clothes as body markings, facepaint, collar and hat
Abilityset: Buffer/Debuffer
Grimoire Description: Known to make even the most stoic of alchemists laugh with their slapstick comedy. Used as court jesters in the old days of the Monarchy.
Notes: Has lots of abilities based on random choice. High defenses, low attack, but a collection of amazing buffs/debuffs.
Earth+Earth
Ruled By: Mercury
Rank 1: tortoise
Rank 2: Biped tortoise-dwarf
Rank 3: Painted biped tortoise-dwarf (think tribal paint + painted turtle)
Rank 4: Painted old man biped tortoise-dwarf
Abilityset: Tank
Grimoire Description: A minor manifestation of the element of Earth. The purest possible Earth homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Earth element. High health and defenses with some taunt-like and defense increasing skills. Attack is decent.
2. Salamendra
Fire + Fire
Ruled By: Mercury
Rank 1: Salamander
Rank 2: Salamander with paws on fire
Rank 3: Salamander-drake with legs + back on fire
Rank 4: Dragon with entire body excluding decorative acessories on fire
Abilityset: Magic Damage
Grimoire Description: A minor manifestation of the element of Fire. The purest possible Fire homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Fire element. Takes attacks well, but its health is low and it doesn't do much damage with regular attacks. Its magic is very good however.
3. Danubine
Water+Water
Ruled By: Mars
Rank 1: Baby with translucent skin
Rank 2: Child with translucent skin, violin-like features
Rank 3: Older Child with translucent skin, violin-like features, and waves for a lower body
Rank 4: Adult with translucent skin, violin-like features, and waves for a lower body
Abilityset: Healer
Grimoire Description: A minor manifestation of the element of Water. The purest possible Water homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Water element. All Ranks appear androgynous. Does magic damage that is fine for getting through the first part of the game, however it is best used for healing.
4. Sylphen
Air+Air
Ruled By: Jupiter
Rank 1: A small creature inside a tornado
Rank 2: A small creature inside a tornado - the tornado has arms
Rank 3: A larger creature inside a tornado - the tornado has arms
Rank 4: A larger creature inside a tornado - both the creature and the tornado have arms
Abilityset: Melee Damage
Grimoire Description: A minor manifestation of the element of Air. The purest possible Air homunculus, it comes from only the most sacred breeding rituals.
Notes: The starter you receive if your quiz results line up with the Air element. Does a ton of damage, but takes a lot from melee attacks. Health is fairly high.
5. Cusitren
Fire>Earth
Ruled By: Mars
Rank 1: Small shaggy dog
Rank 2: Larger shaggy dog, braids, hair covering the eyes
Rank 3: Even larger shaggy dog, braids, hair covering the eyes, fae wings
Rank 4: Even larger still shaggy dog, braids, hair covering the eyes, fae wings, foxfire surrounding it
Abilityset: Magic Damage/Debuffer
Grimoire Description: A shaggy dog homunculus that is said to bring milk to the Fae. Summoning one of these is a definite way to gain contact with the fair folk.
Notes: Specializes in Damage over Time magic and Fire magic. Has an almost-unique ability, Fairy Ring, which debuffs enemies and buffs allies.
6. Birddon
Air>Fire
Ruled By: Saturn
Rank 1: Little bird with a bowtie
Rank 2: Bird wearing a tuxedo with a bow tie
Rank 3: Bird wearing a black suit & tie
Rank 4: Hawk wearing a black and grey pinstripe suit
Abilityset: Melee Damage
Grimoire Description: Often used to chase unwanted birds off the alchemist's property, these homunculi can become pests in and of themselves if allowed free range of one's backyard.
Notes: Is basically a mafia don. Knows a few attack-augmenting and support spells, but other than that his melee damage is the way to go. Can also be used to great effect as a tank, however.
7. Mause
Fire>Air
Ruled By: Venus
Rank 1: Old computer mouse
Rank 2: Basic computer mouse
Rank 3: Gaming mouse (Razer Naga)
Rank 4: Armored Gaming mouse (Steelseries WoW mouse)
Abilityset: Tank/Magic Damage
Grimoire Description: Their skills in making electronics work make them popular homunculi. Powerful ones can cause nearby computers to experience a "blue screen of death".
Notes: Starts out fairly weak and best used as a magic damager, however by Mause's last Rank he has come into his own as a powerful tank, specialized to handle magic damage. Can still be used as a magic damager, and his melee attack is decent as well.
8. Rashoumon
Water>Air
Ruled By: Mars
Rank 1: Sled dog puppy
Rank 2: Sled dog with slight demon features
Rank 3: Sled dog with demon features, armor, growing a second head
Rank 4: Two-headed sled dog with demon features and armor
Abilityset: Melee Damage
Grimoire Description: It comes from a devil's gate in the East. It is used as transportation across snow.
Notes: One of the mount monsters who can be used to increase your speed across certain types of terrain, if properly trained. Uses melee attacks with a damage-over-time component.
9. Dhaquid
Water>Earth
Ruled By: Neptune
Rank 1: Small, sparkling "vampire" squid
Rank 2: Vampire squid (no sparkles)
Rank 3: Vampire squid with Dracula features
Rank 4: Vampire squid with features of traditional Slavic vampire
Abilityset: Debuffer
Grimoire Description: A homunculus who is usually sent to give sickness to enemies by sucking their blood. It can be repelled by putting a fresh fish in front of your door.
Notes: Represents the reverse evolution of the vampire in popular culture. Has decent attack and magic skills but where it truly shines is the stat debuffs it can dole out.
10. Valckin
Fire>Water
Ruled By: Mars
Rank 1: Bullet-shaped creature with a smoke tail
Rank 2: Bullet-shaped biped creature with a smoke tail
Rank 3: Bullet-like weasel creature with a smoke tail
Rank 4: Bullet-like weasel creature with an ammo belt and gun arm, and a smoke tail
Abilityset: Magic Damage/Melee Damage
Grimoire Description: It was created with the purpose of demolishing large buildings. Wild ones shoot everything in sight.
Notes: Works as either type of damager. Glass cannon type creature, but good at defeating homunculi with high defenses.
11. Sheipnir
Air>Water
Ruled by: Mars
Rank 1: Lamb with curly fur
Rank 2: Sheep with curly fur, 6 legs
Rank 3: Sheep with small horns, curly fur, 8 legs
Rank 4: Ram with curly fur, 8 legs, racehorse garb
Abilityset: Buffer/Healer/Melee Damage
Grimoire Description: Shorn for their luxorious wool when they're younger. When they have 8 legs, they can run so fast they can fly.
Notes: One of the mount monsters who can be used to increase your speed across certain types of terrain, if properly trained. Super-fast buffer/healer with decent attack.
12. Jerville
Air>Fire
Ruled by: Jupiter
Rank 1: Creature with a bird's legs and small wings.
Rank 2: Long-necked creature with bird's legs, demon wings
Rank 3: Long-necked gryphon-like creature with horse's front legs, bird's back legs, demon wings and horns
Rank 4: Long-necked gryphon-like creature with horse's front legs, bird's back legs, demon wings and horns. Body is more demonic
Abilityset: Magic Damage/Debuffer
Grimoire Description: A homunculus created to scare people with its cry like nails on a chalkboard. It lives near pine trees.
Notes: Uses air magic and fear-type debuffs. Decent all-around stats, can be used for pretty much anything.
13. Jestyena
Air>Earth
Ruled By: Mars
Rank 1: Hyena cub with jester's collar
Rank 2: Hyena with jester's hat and collar
Rank 3: Hyena with jester's facepaint, collar and hat
Rank 4: Hyena with Jester's clothes as body markings, facepaint, collar and hat
Abilityset: Buffer/Debuffer
Grimoire Description: Known to make even the most stoic of alchemists laugh with their slapstick comedy. Used as court jesters in the old days of the Monarchy.
Notes: Has lots of abilities based on random choice. High defenses, low attack, but a collection of amazing buffs/debuffs.