One of the feet remains completely static for most of the animation, and you don't need the frames where he places his foot onto the ground. He should go straight into the punch, like Machamp did. I think the windup and the end result could be a little more dramatic, dramatic makes everything cuter < :
Don't have the arm extend those few pixels in the last couple frames either, try to make it more like a mario punch. And his tail should move a bit too.
Don't have the arm extend those few pixels in the last couple frames either, try to make it more like a mario punch. And his tail should move a bit too.